[{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Art","location":"Vancouver, BC, Canada","team":"Animation","allLocations":["Vancouver, BC, Canada"]},"createdAt":1779306934102,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","id":"846b311f-81f8-48cd-b96b-0f742f668a5f","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Provide animations for characters, creatures, weapons, and props that are immersive and in-line with the IP’s visual and gameplay style.&nbsp;</p>\n</li>\n<li>\n<p>Implement animation states and events using tools provided in a proprietary game engine.</p>\n</li>\n<li>\n<p>Collaborate with tech art to create new rigs and find creative solutions to problems as they arise.&nbsp;</p>\n</li>\n<li>\n<p>Be comfortable owning your pipeline from animation set creation to in-engine implementation.&nbsp;</p>\n</li>\n<li>\n<p>You will communicate updates in a timely fashion and collaborate effectively cross-discipline with minimal supervision.</p>\n</li>\n<li>\n<p>Find creative solutions to make best reuse of existing animations.</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>4 years of proven experience in animation for games.</p>\n</li>\n<li>\n<p>Strong understanding of 3D Softwares such as Maya/3ds-Max; as well as animation State Machine tools.</p>\n</li>\n<li>\n<p>Solid grasp of timing, physics and skeleton anatomy of humans and creatures.</p>\n</li>\n<li>\n<p>Proficiency in the optimization techniques for game animations.</p>\n</li>\n<li>\n<p>Excellent communication and collaborative skills.</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>AAA Game experience</p>\n</li>\n<li>\n<p>Familiarity with game-ready skeleton design, skinning, and animation scene structure</p>\n</li>\n<li>\n<p>Basic understanding of rigging and rigging tools&nbsp;</p>\n</li>\n<li>\n<p>Experience animating in-engine cameras</p>\n</li>\n<li>\n<p>Passion for sci-fi games and/or any media</p>\n</li>\n<li>\n<p>Experience working on existing IP and their assets</p>\n</li>\n\n</div>"}],"salaryRange":{"min":70000,"max":85000,"currency":"CAD","interval":"per-year-salary"},"text":"Animator (3-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"","descriptionBodyPlain":"","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/846b311f-81f8-48cd-b96b-0f742f668a5f","applyUrl":"https://jobs.lever.co/blackbirdinteractive/846b311f-81f8-48cd-b96b-0f742f668a5f/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Art","location":"Vancouver, BC, Canada","team":"Art","allLocations":["Vancouver, BC, Canada"]},"createdAt":1780444869481,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","id":"78661f0f-74ad-42f1-a516-73763717d18f","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Create and develop convincing environment and level art using Unreal Engine 5</p>\n</li>\n<li>\n<p>Work with the Creative Leads to author immersive content for an Third Person Shooter</p>\n</li>\n<li>\n<p>Problem-solve and support tools and tech development to achieve visual and performance targets in engine</p>\n</li>\n<li>\n<p>Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments</p>\n</li>\n<li>\n<p>Ensure assets meet technical requirements for Unreal Engine 5</p>\n</li>\n<li>\n<p>Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems</p>\n</li>\n<li>\n<p>Document tools and production pipelines in a clear and understandable way</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>3+ years of proven gameplay development experience</p>\n</li>\n<li>\n<p>Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle</p>\n</li>\n<li>\n<p>Excellent communication and presentation skills</p>\n</li>\n<li>\n<p>Experience with Unreal Engine 5</p>\n</li>\n<li>\n<p>Demonstrated experience with Substance, Fab/Megascans, and other environment art tools</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"\n<li>Experience with third person action games</li>\n"}],"salaryRange":{"min":80000,"max":90000,"currency":"CAD","interval":"per-year-salary"},"text":"Environment Artist (8-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"","descriptionBodyPlain":"","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/78661f0f-74ad-42f1-a516-73763717d18f","applyUrl":"https://jobs.lever.co/blackbirdinteractive/78661f0f-74ad-42f1-a516-73763717d18f/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Art","location":"Vancouver, BC, Canada","team":"Art","allLocations":["Vancouver, BC, Canada"]},"createdAt":1780615266382,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n\n\nBBI are co-developing a third-person sci-fi action title (Unreal Engine) and are seeking a skilled 3D Environment Art Generalist who can help bring a striking, cohesive universe to life. You will collaborate with a tight-knit group of highly dedicated and talented artists, designers, and developers to create best-in-class game content from interpreting concept art to delivering final in-game assets. The ideal candidate has strong 3D modeling and texturing skills and can show modular environment art pipeline experience covering structures, props and organics. While this is not a lead role, the successful candidate will be proactive, collaborative, and capable of owning significant asset responsibilities and possess the ability to translate artistic direction into polished, high-quality assets.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div>BBI are co-developing a <strong>third-person sci-fi action title (Unreal Engine)</strong> and are seeking a skilled <strong>3D Environment Art Generalist</strong> who can help bring a striking, cohesive universe to life. You will collaborate with a tight-knit group of highly dedicated and talented artists, designers, and developers to create best-in-class game content from interpreting concept art to delivering final in-game assets. The ideal candidate has strong <strong>3D modeling</strong> and <strong>texturing</strong> skills and can show <strong>modular environment</strong> art pipeline experience covering structures, props and organics. While this is not a lead role, the successful candidate will be proactive, collaborative, and capable of owning significant asset responsibilities and possess the ability to translate artistic direction into polished, high-quality assets.</div>","id":"873eb776-1dc5-4e2e-abb1-ae70c3b527a3","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline.</p>\n</li>\n<li>\n<p>Create high-quality hardsurface assets such as props and environmental set pieces.</p>\n</li>\n<li>\n<p>Produce clean, efficient models and materials suited for real-time workflows and optimized for gameplay needs.</p>\n</li>\n<li>\n<p>Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.</p>\n</li>\n<li>\n<p>Consistently deliver polished, production-ready work that enhances the overall quality bar.</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>4+ years of industry experience.</p>\n</li>\n<li>\n<p>Demonstrated ability to create high-quality 3D environment art assets for games.</p>\n</li>\n<li>\n<p>Strong understanding of modeling, UVs, baking, and PBR texturing workflows.</p>\n</li>\n<li>\n<p>Experience in modular environment art creation and execution within a game engine.</p>\n</li>\n<li>\n<p>Proficiency with Substance tools (Painter and/or Designer).</p>\n</li>\n<li>\n<p>Experience working in a collaborative environment with Art Directors and cross-disciplinary teams.</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>Sculpting skills for natural forms, organics and foliage.</p>\n</li>\n<li>\n<p>Experience with Unreal Engine PCG system.</p>\n</li>\n<li>\n<p>Passion for science fiction and action games.</p>\n</li>\n<li>\n<p>Interest in worldbuilding, cinematics, or visual storytelling.</p>\n</li>\n\n</div>"}],"salaryRange":{"min":80000,"max":90000,"currency":"CAD","interval":"per-year-salary"},"text":"Environment Artist (9-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div>BBI are co-developing a <strong>third-person sci-fi action title (Unreal Engine)</strong> and are seeking a skilled <strong>3D Environment Art Generalist</strong> who can help bring a striking, cohesive universe to life. You will collaborate with a tight-knit group of highly dedicated and talented artists, designers, and developers to create best-in-class game content from interpreting concept art to delivering final in-game assets. The ideal candidate has strong <strong>3D modeling</strong> and <strong>texturing</strong> skills and can show <strong>modular environment</strong> art pipeline experience covering structures, props and organics. While this is not a lead role, the successful candidate will be proactive, collaborative, and capable of owning significant asset responsibilities and possess the ability to translate artistic direction into polished, high-quality assets.</div>","descriptionBodyPlain":"BBI are co-developing a third-person sci-fi action title (Unreal Engine) and are seeking a skilled 3D Environment Art Generalist who can help bring a striking, cohesive universe to life. You will collaborate with a tight-knit group of highly dedicated and talented artists, designers, and developers to create best-in-class game content from interpreting concept art to delivering final in-game assets. The ideal candidate has strong 3D modeling and texturing skills and can show modular environment art pipeline experience covering structures, props and organics. While this is not a lead role, the successful candidate will be proactive, collaborative, and capable of owning significant asset responsibilities and possess the ability to translate artistic direction into polished, high-quality assets.\n","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/873eb776-1dc5-4e2e-abb1-ae70c3b527a3","applyUrl":"https://jobs.lever.co/blackbirdinteractive/873eb776-1dc5-4e2e-abb1-ae70c3b527a3/apply"},{"additional":"","additionalPlain":"","categories":{"department":"General","location":"Vancouver, BC, Canada","team":"General application","allLocations":["Vancouver, BC, Canada"]},"createdAt":1509641437214,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n\n\nInterested in a career with Blackbird Interactive? We are a creative-fueled, future-driven, independent studio located in Vancouver.  We're also moving to a four day work week!\n\nWe're always on the look out for new talent in a number of fields including design, programming, art, production, community management, audio, and animation. If you are talented and passionate but don't fit into any of our current job openings, please apply here!\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div>Interested in a career with Blackbird Interactive? We are a creative-fueled, future-driven, independent studio located in Vancouver.&nbsp; We're also moving to a four day work week!</div><div><br></div><div>We're always on the look out for new talent in a number of fields including design, programming, art, production, community management, audio, and animation. If you are talented and passionate but don't fit into any of our current job openings, please apply here!</div>","id":"498bb3c2-b23f-4aed-8fdd-ee80649e381d","lists":[{"text":"Requirements","content":"<li>To be an awesome and humble game developer!</li><li>Join a team of skilled and creative people, and create something bigger and better than anyone could have imagined</li><li>Experience developing creative and compelling entertainment products</li><li>Self direction and a proven ability to thrive in a highly dynamic and technical environment</li><li>Strong inter-disciplinary collaboration skills, including verbal and written skills</li><div><br></div>"}],"text":"General Application","country":"CA","workplaceType":"hybrid","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div>Interested in a career with Blackbird Interactive? We are a creative-fueled, future-driven, independent studio located in Vancouver.&nbsp; We're also moving to a four day work week!</div><div><br></div><div>We're always on the look out for new talent in a number of fields including design, programming, art, production, community management, audio, and animation. If you are talented and passionate but don't fit into any of our current job openings, please apply here!</div>","descriptionBodyPlain":"Interested in a career with Blackbird Interactive? We are a creative-fueled, future-driven, independent studio located in Vancouver.  We're also moving to a four day work week!\n\nWe're always on the look out for new talent in a number of fields including design, programming, art, production, community management, audio, and animation. If you are talented and passionate but don't fit into any of our current job openings, please apply here!\n","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/498bb3c2-b23f-4aed-8fdd-ee80649e381d","applyUrl":"https://jobs.lever.co/blackbirdinteractive/498bb3c2-b23f-4aed-8fdd-ee80649e381d/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Regular Full-Time","department":"Production","location":"Vancouver, BC, Canada","team":"Production","allLocations":["Vancouver, BC, Canada"]},"createdAt":1770339614133,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n\n\nDo you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understand and resolve that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?\n \nBlackbird Interactive is seeking a Lead Producer to lead the successful delivery of a large IP across multiple platforms. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div><span style=\"font-size: 11pt;\">Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understand and resolve that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?</span></div>\n<div>&nbsp;</div>\n<div><span style=\"font-size: 11pt;\">Blackbird Interactive is seeking a </span><strong style=\"font-size: 11pt;\">Lead Producer</strong><span style=\"font-size: 11pt;\"> to lead the successful delivery of a large IP across multiple platforms. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.</span></div>","id":"3dd02003-46c9-410c-a3ac-562b68ffc34a","lists":[{"text":"Responsibilities","content":"\n<li>Establish and maintain the product schedule &amp; roadmap.</li>\n<li>Manage overall project scope and quality, proactively assess and mitigate risk.</li>\n<li>Manage resource requirements, establish dependencies, and balance priorities.</li>\n<li>Define, drive and own milestones and other project deliverables.</li>\n<li>Partner with technical and creative leadership teams to ensure project vision, deliverables, and goals are met.</li>\n<li>Evaluate development processes for success and iterate when the team and product need to evolve.</li>\n<li>Oversee cross-discipline feature teams and maintain scope and capacity on a daily basis.</li>\n<li>Partner with project creative leadership to establish feature goals and deliver features on time and on budget.</li>\n<li>Establish and manage relationships and processes with key stakeholders, publisher and external partners.</li>\n<li>Establish and maintain regular communication channels with feature teams and coordinate dependencies with stakeholders.</li>\n<li>Mentor, coach, and support producers and other team members.</li>\n<li>Champion effective production processes, identify opportunities to improve processes that will increase quality and efficiency, and help shape the evolution of production practices across the team.</li>\n"},{"text":"Requirements","content":"\n<li>Minimum of 8 years of experience in a producer/project manager capacity across full-cycle projects.</li>\n<li>Proven track record of successful releases.</li>\n<li>Strong understanding of the game development cycle from pre-production to release and beyond.</li>\n<li>Experience leading medium to large size development teams.</li>\n<li>Demonstrable ability to develop and manage clear, adaptable project schedules and delivery plans, applying appropriate project management methodologies, tools, and frameworks to drive effective execution across complex projects.</li>\n<li>Is a steady and practiced hand at steering a game’s production through the different stages of development.</li>\n<li>Adept at preparing mitigation and contingency plans before problems occur within a team or project.</li>\n<li>Experience working directly with external and publisher stakeholders.</li>\n<li>Passion and enthusiasm for games and game development.</li>\n<li>Effective communication skills across all levels and disciplines.</li>\n<li>Ability to work in a fast-paced, dynamic, and collaborative team environment.</li>\n"},{"text":"Pluses","content":"\n<li>University degree or equivalent professional experience.</li>\n<li>Experience in cross-platform development environments.</li>\n<li>At least 2 shipped AAA game projects.</li>\n<li>Experience with AzureDevOps, Hansoft, JIRA, or other project management software tools.</li>\n<li>Lean/Agile certifications.</li>\n"}],"salaryRange":{"min":125000,"max":160000,"currency":"CAD","interval":"per-year-salary"},"text":"Lead Producer","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div><span style=\"font-size: 11pt;\">Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understand and resolve that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?</span></div>\n<div>&nbsp;</div>\n<div><span style=\"font-size: 11pt;\">Blackbird Interactive is seeking a </span><strong style=\"font-size: 11pt;\">Lead Producer</strong><span style=\"font-size: 11pt;\"> to lead the successful delivery of a large IP across multiple platforms. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.</span></div>","descriptionBodyPlain":"Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understand and resolve that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?\n \nBlackbird Interactive is seeking a Lead Producer to lead the successful delivery of a large IP across multiple platforms. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.\n","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/3dd02003-46c9-410c-a3ac-562b68ffc34a","applyUrl":"https://jobs.lever.co/blackbirdinteractive/3dd02003-46c9-410c-a3ac-562b68ffc34a/apply"},{"additional":"","additionalPlain":"","categories":{"department":"Design","location":"Vancouver, BC, Canada","team":"Game Design","allLocations":["Vancouver, BC, Canada"]},"createdAt":1780444688114,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n\n\nBlackbird Interactive is looking for an experienced Level Designer to help build and deliver high-quality gameplay spaces for a third-person military tactical shooter. This role focuses on designing and building environments and combat spaces that support tactical decision-making, squad-based gameplay, and memorable military operations while delivering strong pacing, readability, and player agency.\nYou’ll work closely with art and engineering to create spaces that feel authentic, strategically engaging, and grounded in the game’s setting. The role involves collaborating with leadership to align content with the overall creative vision, while also owning a full level end-to-end, from initial layout through implementation, iteration, and polish. If you enjoy crafting combat spaces that support multiple tactical approaches, reward planning and execution, and create memorable gameplay experiences, this role could be a great fit for you!\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div>\n<p>Blackbird Interactive is looking for an experienced <strong>Level Designer</strong> to help build and deliver high-quality gameplay spaces for a third-person military tactical shooter. This role focuses on designing and building environments and combat spaces that support tactical decision-making, squad-based gameplay, and memorable military operations while delivering strong pacing, readability, and player agency.</p>\n<p>You’ll work closely with art and engineering to create spaces that feel authentic, strategically engaging, and grounded in the game’s setting. The role involves collaborating with leadership to align content with the overall creative vision, while also owning a full level end-to-end, from initial layout through implementation, iteration, and polish. If you enjoy crafting combat spaces that support multiple tactical approaches, reward planning and execution, and create memorable gameplay experiences, this role could be a great fit for you!</p>\n</div>","id":"4580ca73-5dec-4522-93c0-13ab5425fd9c","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Collaborate with art, engineering, and production to support and implement the established creative vision, raising questions or inconsistencies as they arise during development</p>\n</li>\n<li>\n<p>Work within production schedules and constraints, implementing level content in a timely and iterative manner while communicating risks or dependencies to appropriate team members</p>\n</li>\n<li>\n<p>Design and build levels end-to-end, including layout, combat encounters, traversal, pacing, player flow, and objectives</p>\n</li>\n<li>\n<p>Create and implement tactical combat spaces that support flanking, cover usage, squad coordination, sightlines, and multiple approaches to objectives</p>\n</li>\n<li>\n<p>Script and set up gameplay events, encounters, AI behaviors, triggers, and environmental interactions to support mission functionality and player experience</p>\n</li>\n<li>\n<p>Test, debug, and iterate on levels regularly, identifying and resolving issues related to navigation, combat balance, progression blockers, readability, and edge cases</p>\n</li>\n<li>\n<p>Respond constructively to feedback, refining layouts, encounters, pacing, and mission flow to improve clarity, challenge, and overall player experience</p>\n</li>\n<li>\n<p>Maintain an understanding of core gameplay systems and AI behaviors, adjusting layouts and encounters to support tactical gameplay and multiple player approaches</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>A minimum of 5 years of experience contributing to game development, with a strong focus on level design within action, shooter, or combat-focused games</p>\n</li>\n<li>\n<p>Experience shipping at least one title, ideally within the shooter space, with an understanding of the full content lifecycle from implementation through polish</p>\n</li>\n<li>\n<p>Comfort working independently on assigned content, with the ability to manage tasks, iterate on feedback, and solve implementation problems in a dynamic production environment</p>\n</li>\n<li>\n<p>Strong collaboration and communication skills, including the ability to work closely with other designers, artists, engineers, and audio partners to deliver cohesive gameplay experiences</p>\n</li>\n<li>\n<p>Familiarity with level editing and gameplay scripting in Unreal, with confidence building, debugging, and maintaining gameplay spaces directly in-engine</p>\n</li>\n<li>\n<p>Strong understanding of combat space design, player navigation, encounter pacing, and environmental readability</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>A passion for military fiction, tactical shooters, and squad-based gameplay</p>\n</li>\n<li>\n<p>Appreciation for systemic gameplay and how level design supports multiple tactical approaches and emergent combat scenarios</p>\n</li>\n<li>\n<p>An interest in cinematic mission design, including staging, composition, scripted moments, and environmental storytelling</p>\n</li>\n<li>\n<p>Care about polish, clarity, and player comprehension, and enjoy iterating on spaces to improve navigation, combat readability, and overall gameplay experience</p>\n</li>\n<li>\n<p>Curiosity about how level design, AI, and systems intersect to create cohesive, replayable combat experiences rather than isolated encounters</p>\n</li>\n\n</div>"}],"salaryRange":{"min":80000,"max":90000,"currency":"CAD","interval":"per-year-salary"},"text":"Level Designer (4-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div>\n<p>Blackbird Interactive is looking for an experienced <strong>Level Designer</strong> to help build and deliver high-quality gameplay spaces for a third-person military tactical shooter. This role focuses on designing and building environments and combat spaces that support tactical decision-making, squad-based gameplay, and memorable military operations while delivering strong pacing, readability, and player agency.</p>\n<p>You&rsquo;ll work closely with art and engineering to create spaces that feel authentic, strategically engaging, and grounded in the game&rsquo;s setting. The role involves collaborating with leadership to align content with the overall creative vision, while also owning a full level end-to-end, from initial layout through implementation, iteration, and polish. If you enjoy crafting combat spaces that support multiple tactical approaches, reward planning and execution, and create memorable gameplay experiences, this role could be a great fit for you!</p>\n</div>","descriptionBodyPlain":"Blackbird Interactive is looking for an experienced Level Designer to help build and deliver high-quality gameplay spaces for a third-person military tactical shooter. This role focuses on designing and building environments and combat spaces that support tactical decision-making, squad-based gameplay, and memorable military operations while delivering strong pacing, readability, and player agency.\nYou’ll work closely with art and engineering to create spaces that feel authentic, strategically engaging, and grounded in the game’s setting. The role involves collaborating with leadership to align content with the overall creative vision, while also owning a full level end-to-end, from initial layout through implementation, iteration, and polish. If you enjoy crafting combat spaces that support multiple tactical approaches, reward planning and execution, and create memorable gameplay experiences, this role could be a great fit for you!\n","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/4580ca73-5dec-4522-93c0-13ab5425fd9c","applyUrl":"https://jobs.lever.co/blackbirdinteractive/4580ca73-5dec-4522-93c0-13ab5425fd9c/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Quality Assurance","location":"Vancouver, BC, Canada","team":"QA","allLocations":["Vancouver, BC, Canada"]},"createdAt":1776721015693,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n\n\nWe are looking for a Senior Quality Assurance Analyst to join our cross-discipline team testing game software and reporting issues relating to functionality, playability, and fun factor. You will be creating test plans, guiding specific tests, and assessing issues pre and post launch.\n\n\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div>We are looking for a Senior Quality Assurance Analyst to join our cross-discipline team testing game software and reporting issues relating to functionality, playability, and fun factor. You will be creating test plans, guiding specific tests, and assessing issues pre and post launch.<br><br><br></div>","id":"45a72cd7-52bf-4554-97cb-f0dc01c889bf","lists":[{"text":"Responsibilities","content":"\n<li>Test software for functionality, reliability, and/or performance.</li>\n<li>Report bugs and defects into an online database, ensuring that all necessary information is included and easy to understand. Including tracking game stability and performance.</li>\n<li>\n<p>Contribute to the overall test planning, by creating, running and scheduling Test Scripts for your assigned game area(s).</p>\n\n</li><li>\n<p>In addition to developing test planning for this project, QA at BBI are expected to contribute to the overall development of the QA department.</p>\n</li>\n\n\n<li>Effectively communicate the status of your assigned game area(s) to both Internal and External Production &amp; Development teams.</li>\n<li>Perform risk analysis and escalate issues to QA management when necessary.</li>\n<li>Work embedded with the development team alongside functionality testing.</li>\n<li>Participate in review of requirements and designs, communicating concerns and/or risks to project stakeholders.</li>\n<li>Provide daily status updates and trends to QA leadership, production and development teams.</li>\n<li>Senior Quality Assurance Analyst is expected to be responsible for an entire game/scrum area.</li>\n"},{"text":"Requirements","content":"\n<li>A minimum of 1 years experience in a Quality Assurance role. inimum of 1 years experience in a Quality Assurance role.&nbsp;</li>\n<li>At least one shipped product.</li>\n<li>Experience with QA process and testing terminology.</li>\n<li>Experience with either VR game testing, PC, Xbox One, Nintendo Switch and/or PS4/PS5 testing.</li>\n<li>Confident knowledge of business tools such as email, spreadsheets, word processors etc.&nbsp;</li>\n<li>Excellent verbal and written communication skills across multiple audiences.</li>\n<li>Ability to work within a highly functional cross-discipline team.</li>\n"},{"text":"Pluses","content":"\n<li>Familiarity with 3D packages, or video game engines.</li>\n<li>Certification &amp; guideline experience across multiple platforms.</li>\n<li>Experience with database software such as Jira.</li>\n<li>Knowledge of network multiplayer systems, embedded QA methodologies and test automation in general.</li>\n<li>Experience working with and/or playing RPG games.</li>\n<li>Experience working from home and communicating remotely.</li>\n"}],"salaryRange":{"min":55000,"max":65000,"currency":"CAD","interval":"per-year-salary"},"text":"Quality Assurance Analyst (10-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div>We are looking for a Senior Quality Assurance Analyst to join our cross-discipline team testing game software and reporting issues relating to functionality, playability, and fun factor. You will be creating test plans, guiding specific tests, and assessing issues pre and post launch.<br><br><br></div>","descriptionBodyPlain":"We are looking for a Senior Quality Assurance Analyst to join our cross-discipline team testing game software and reporting issues relating to functionality, playability, and fun factor. You will be creating test plans, guiding specific tests, and assessing issues pre and post launch.\n\n\n","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/45a72cd7-52bf-4554-97cb-f0dc01c889bf","applyUrl":"https://jobs.lever.co/blackbirdinteractive/45a72cd7-52bf-4554-97cb-f0dc01c889bf/apply"},{"additionalPlain":"Interested in connecting? Please submit an application, letting us know when you’re next available. From there, if your profile is a good match, we will be in touch with more information.\n","additional":"<div><span style=\"font-size: 11pt;\">Interested in connecting? Please submit an application, letting us know when you’re next available. From there, if your profile is a good match, we will be in touch with more information.</span></div>","categories":{"commitment":"Regular Full-Time","department":"Programming","location":"Vancouver, BC, Canada","team":"Programming","allLocations":["Vancouver, BC, Canada"]},"createdAt":1768424850152,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n\n\nWe are building a talent pool for future Rendering Engineers (intermediate or senior) to help build and optimize a visually ambitious UE5 title. You will work across real-time rendering systems and content pipelines with a focus on Nanite, Lumen, and World Partition. Console experience (PS5, Xbox Series X|S, Switch 2) is a major bonus. This role is remote-friendly in Canada (Pacific-time overlap required).\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div><span style=\"font-size: 11pt;\">We are building a talent pool for future</span><strong style=\"font-size: 11pt;\"> Rendering Engineers</strong><span style=\"font-size: 11pt;\"> (intermediate or senior) to help build and optimize a visually ambitious UE5 title. You will work across real-time rendering systems and content pipelines with a focus on Nanite, Lumen, and World Partition. Console experience (PS5, Xbox Series X|S, Switch 2) is a major bonus. This role is remote-friendly in Canada (Pacific-time overlap required).</span></div>","id":"5d242f27-c3ce-4d58-80f1-9f7ad9ef6c43","lists":[{"text":"What You’ll Tackle","content":"\n<li>Own and evolve rendering features and performance for a UE5 project across PC and consoles.</li>\n<li>Drive visual quality and scalability using UE5’s modern rendering stack, including Nanite, Lumen, virtual shadow maps, and temporal upscaling.</li>\n<li>Profile and optimize GPU and CPU frame time, frame pacing, and hitching using Unreal Insights and rendering capture and analysis tools.</li>\n<li>Partner with art and tech art to define content constraints and best practices for performance-friendly assets, materials, and lighting.</li>\n<li>Support large-world production with World Partition, including streaming strategy, HLOD workflows, and memory behavior.</li>\n<li>Diagnose and resolve visual artifacts and stability issues, such as lighting/shadow issues, temporal instability, and rendering regressions.</li>\n<li>Contribute to rendering-related tooling and workflows, such as debug views, performance reporting, and validation checks.</li>\n<li>Provide clear technical communication to production and stakeholders on constraints, trade-offs, and risk.</li>\n"},{"text":"You’ll Thrive Here If You","content":"\n<li>4+ years of professional game development experience (we are hiring at both intermediate and senior levels; title/level will match experience).Strong Unreal Engine 5 (or UE4 plus meaningful UE5 experience) and modern C++ skills.</li>\n<li>Solid understanding of real-time rendering fundamentals, including lighting, shadows, materials, post-processing, and temporal techniques.</li>\n<li>Demonstrated experience improving performance and stability in a production environment.</li>\n<li>Comfortable collaborating with cross-disciplinary partners to align visual targets with platform budgets.</li>\n<li>Ability to take ownership, deliver maintainable solutions, and contribute constructively to team standards.</li>\n"},{"text":"Bonus XP","content":"\n<li>Shipped at least one title on PS5, Xbox Series X|S, or Nintendo hardware, especially with rendering and performance responsibility.</li>\n<li>Hands-on experience shipping with Nanite and Lumen, including scalability strategies and artifact mitigation.</li>\n<li>Experience with World Partition and large-world streaming and HLOD pipelines.</li>\n<li>Familiarity with Niagara and real-time VFX performance considerations.</li>\n<li>Experience with platform GPU profiling and capture workflows (for example RenderDoc, PIX, and equivalent console tooling).Experience building rendering or performance tooling that improves team velocity and regression detection.</li>\n"}],"salaryRange":{"min":110000,"max":155000,"currency":"CAD","interval":"per-year-salary"},"text":"Senior / Intermediate Software Engineer (Unreal Engine 5 Rendering)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div><span style=\"font-size: 11pt;\">We are building a talent pool for future</span><strong style=\"font-size: 11pt;\"> Rendering Engineers</strong><span style=\"font-size: 11pt;\"> (intermediate or senior) to help build and optimize a visually ambitious UE5 title. You will work across real-time rendering systems and content pipelines with a focus on Nanite, Lumen, and World Partition. Console experience (PS5, Xbox Series X|S, Switch 2) is a major bonus. This role is remote-friendly in Canada (Pacific-time overlap required).</span></div>","descriptionBodyPlain":"We are building a talent pool for future Rendering Engineers (intermediate or senior) to help build and optimize a visually ambitious UE5 title. You will work across real-time rendering systems and content pipelines with a focus on Nanite, Lumen, and World Partition. Console experience (PS5, Xbox Series X|S, Switch 2) is a major bonus. This role is remote-friendly in Canada (Pacific-time overlap required).\n","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/5d242f27-c3ce-4d58-80f1-9f7ad9ef6c43","applyUrl":"https://jobs.lever.co/blackbirdinteractive/5d242f27-c3ce-4d58-80f1-9f7ad9ef6c43/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Art","location":"Vancouver, BC, Canada","team":"Art","allLocations":["Vancouver, BC, Canada"]},"createdAt":1780682539693,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","id":"8041a66c-0e7b-4c09-bb40-daee7ffa0680","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Handle the complete workflow from asset creation to implementation; which includes 3D modelling, sculpting, retopo, creating clean UV-Layouts, baking-maps, texturing, basic skinning and finally exporting and implementing the asset in engine.&nbsp;</p>\n</li>\n<li>\n<p>Work under the direction of Art Leadership to maintain strict adherence to artistic direction, established metrics, and asset creation practices with an eye towards speed and efficiency.&nbsp;</p>\n</li>\n<li>\n<p>Collaborate with technical artists, animators, and designers to ensure assets function correctly within the game engine.&nbsp;</p>\n</li>\n<li>\n<p>Actively participate in art reviews by incorporating feedback to refine models, while also sharing ideas and workflows that enhance both the production process and final product.</p>\n</li>\n<li>\n<p>Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.&nbsp;</p>\n</li>\n<li>\n<p>Establish and maintain a cohesive character style, with an eye towards detail and an understanding of technical requirements and limitations.&nbsp;</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>4+ years of experience in the game industry, specifically in character art for PC or console platforms.</p>\n</li>\n<li>\n<p>Strong portfolio showcasing realistic human anatomy, clothing and armor design.&nbsp;</p>\n</li>\n<li>\n<p>Essential expertise includes organic 3D sculpting (ZBrush/3D-Coat), proficiency in 3D modeling (Maya/Blender), and strong hard-surface modeling skills.</p>\n</li>\n<li>\n<p>Solid grasp of Map-Baking, PBR workflows and Material definition using Substance Painter and Photoshop.</p>\n</li>\n<li>\n<p>Experience working within proprietary engines, with strong technical execution and problem solving skills.&nbsp;</p>\n</li>\n<li>\n<p>Desire to be highly collaborative and eager to take constructive feedback</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>Passion for grounded, immersive science fiction</p>\n</li>\n<li>\n<p>Knowledge of Marvelous Designer&nbsp;</p>\n</li>\n<li>\n<p>Basic knowledge of Character-Skinning and Rigging</p>\n</li>\n<li>\n<p>Familiarity with 3ds Max&nbsp;</p>\n</li>\n<li>\n<p>Familiarity with using Proprietary Engines</p>\n</li>\n\n</div>"}],"salaryRange":{"min":100000,"max":115000,"currency":"CAD","interval":"per-year-salary"},"text":"Senior Character Artist (7-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"","descriptionBodyPlain":"","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/8041a66c-0e7b-4c09-bb40-daee7ffa0680","applyUrl":"https://jobs.lever.co/blackbirdinteractive/8041a66c-0e7b-4c09-bb40-daee7ffa0680/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Art","location":"Vancouver, BC, Canada","team":"Art","allLocations":["Vancouver, BC, Canada"]},"createdAt":1781109639749,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div>\n<p><strong>Blackbird Interactive</strong> is looking for a <strong>Senior Concept Artist</strong> to join our team to deliver a large, exciting IP! Collaborate with our tight-knit team of highly dedicated and talented artists, designers, and developers to create best in class games.</p>\n<p>In this position, you’ll be working under the supervision of an <strong>Art Director,</strong> crafting the look of characters as well as tools, vehicles and environments in a sci-fi setting.</p>\n<p>At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres.&nbsp;</p>\n<p>We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.</p>\n</div>","id":"5d5e4fb5-60d6-454a-bd5d-1a677815bb33","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Collaborate with Art Director and creative leadership to expand artistic vision of established IP</p>\n</li>\n<li>\n<p>Create both 2D and 3D concepts as required to produce a variety of assets with a focus on characters but has the versatility to design tools, vehicles and environments</p>\n</li>\n<li>\n<p>Create 2D assets to be used in-game as well as key art</p>\n</li>\n<li>\n<p>Create storyboards that can be used to visualize narrative and cinematics</p>\n</li>\n<li>\n<p>Curate in-depth knowledge of game universe with an eye for immersion</p>\n</li>\n<li>\n<p>Develop ideas rapidly and provide workable variations based on technical constraints</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>5+ years of proven gameplay development experience</p>\n</li>\n<li>\n<p>Excellent design sense, illustration skills and art fundamentals&nbsp;</p>\n</li>\n<li>\n<p>Ability to quickly generate and communicate wide range of visual ideas</p>\n</li>\n<li>\n<p>Ability to work in a collaborative environment, experience with Art Directors&nbsp;</p>\n</li>\n<li>\n<p>Detail oriented with strong practice of visual research</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>Creating useable base 3D concepts</p>\n</li>\n<li>\n<p>Passion for immersive science fiction</p>\n</li>\n\n</div>"}],"salaryRange":{"min":100000,"max":115000,"currency":"CAD","interval":"per-year-salary"},"text":"Senior Concept Artist (9-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div>\n<p><strong>Blackbird Interactive</strong> is looking for a <strong>Senior Concept Artist</strong> to join our team to deliver a large, exciting IP! Collaborate with our tight-knit team of highly dedicated and talented artists, designers, and developers to create best in class games.</p>\n<p>In this position, you&rsquo;ll be working under the supervision of an <strong>Art Director,</strong> crafting the look of characters as well as tools, vehicles and environments in a sci-fi setting.</p>\n<p>At BBI, we&rsquo;re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres.&nbsp;</p>\n<p>We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you&rsquo;ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.</p>\n</div>","descriptionBodyPlain":"","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/5d5e4fb5-60d6-454a-bd5d-1a677815bb33","applyUrl":"https://jobs.lever.co/blackbirdinteractive/5d5e4fb5-60d6-454a-bd5d-1a677815bb33/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Design","location":"Vancouver, BC, Canada","team":"Game Design","allLocations":["Vancouver, BC, Canada"]},"createdAt":1781027765076,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div>\n<p>Blackbird Interactive is looking for a Senior Game Designer to join our studio for an unannounced project.</p>\n<p>This project is a sci-fi, first-person action game built in Unreal 5. The game is heavily systems-driven, and uses a blend of hand-authored and procedural content, with deep immersion and an emphasis on narrative.</p>\n<p>As a Senior Game Designer, you will be responsible for developing both features and content, including brainstorming, documentation, implementation, and gameplay tuning/balancing. You should be comfortable working both in and out of the engine. You will enable and support the achievement of objectives assigned by the Design Designer and Game Director. You will communicate ideas, solicit feedback from key owners, and act on feedback given by others.</p>\n</div>","id":"c83d5970-53b1-404d-8595-ad5d35c0fcd3","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Work both in and out of the engine to design, prototype and implement content, in collaboration with other disciplines</p>\n</li>\n<li>\n<p>Provide documentation and ongoing guidance to inform the implementation of features</p>\n</li>\n<li>\n<p>Understand, interpret and execute on direction, in alignment with project goals</p>\n</li>\n<li>\n<p>Resolve implementation issues or gameplay bugs</p>\n</li>\n\n\n<li>\n<p>Assist in testing new features in order to provide Design feedback</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>6-8 years of Game Design experience</p>\n</li>\n<li>\n<p>Experience prototyping via Blueprints in Unreal 5</p>\n</li>\n<li>\n<p>Experience building gameplay features in Unreal Engine 5</p>\n</li>\n<li>\n<p>Ability to think logically with a high level of attention to detail</p>\n</li>\n<li>\n<p>Knowledge of competitive products and a variety of gameplay genres</p>\n</li>\n<li>\n<p>Strong written communication skills and the ability to convey abstract concepts</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>Experience with procedural generation systems</p>\n</li>\n<li>\n<p>Experience with highly-systemic gameplay&nbsp;</p>\n</li>\n<li>\n<p>Experience designing for multiplayer</p>\n</li>\n<li>\n<p>Interest in single-player games</p>\n</li>\n<li>\n<p>Art or Creative Writing skills</p>\n</li>\n<li>\n<p>Ability to understand and communicate in technical language</p>\n</li>\n\n</div>"}],"salaryRange":{"min":115000,"max":130000,"currency":"CAD","interval":"per-year-salary"},"text":"Senior Game Designer (9-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div>\n<p>Blackbird Interactive is looking for a Senior Game Designer to join our studio for an unannounced project.</p>\n<p>This project is a sci-fi, first-person action game built in Unreal 5. The game is heavily systems-driven, and uses a blend of hand-authored and procedural content, with deep immersion and an emphasis on narrative.</p>\n<p>As a Senior Game Designer, you will be responsible for developing both features and content, including brainstorming, documentation, implementation, and gameplay tuning/balancing. You should be comfortable working both in and out of the engine. You will enable and support the achievement of objectives assigned by the Design Designer and Game Director. You will communicate ideas, solicit feedback from key owners, and act on feedback given by others.</p>\n</div>","descriptionBodyPlain":"","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/c83d5970-53b1-404d-8595-ad5d35c0fcd3","applyUrl":"https://jobs.lever.co/blackbirdinteractive/c83d5970-53b1-404d-8595-ad5d35c0fcd3/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Art","location":"Vancouver, BC, Canada","team":"Art","allLocations":["Vancouver, BC, Canada"]},"createdAt":1781626490264,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","id":"699d244c-ad2b-4e05-80b2-c93dd11f8776","lists":[{"text":"Responsibilities","content":"<div>\n\n<li>\n<p>Work under the direction of Art Leadership to maintain artistic consistency through lighting standards and workflows as well as adhere to established IP’s aesthetic guidelines.&nbsp;</p>\n</li>\n<li>\n<p>Take ownership of lighting direction in collaboration with Art Leadership to establish a strong, cinematic atmosphere and great composition.&nbsp;</p>\n</li>\n<li>\n<p>Use proprietary engine’s built in lighting tools to produce stunning, cinematic lighting schemes for a range of environments.&nbsp;</p>\n</li>\n<li>\n<p>Optimize lighting setups, shadows, post-processing, and related systems for real-time performance.</p>\n</li>\n<li>\n<p>Troubleshoot and resolve lighting, rendering, and visual clarity issues while maintaining artistic intent.</p>\n</li>\n<li>\n<p>Create and maintain documentation for lighting workflows, standards, and best practices.</p>\n</li>\n<li>\n<p>Mentor an intermediate Lighting Artist in the production pipeline and provide actionable creative feedback</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>5+ Years of professional experience lighting environments and scenes in a video game production pipeline.</p>\n</li>\n<li>\n<p>Strong understanding of lighting theory, color space, exposure and physically based natural lighting.&nbsp;</p>\n</li>\n<li>\n<p>Insight into cinematography and dramaturgy, scene blocking and lighting to set different moods.&nbsp;</p>\n</li>\n<li>\n<p>Deep understanding of real-time rendering principles and physically based rendering (PBR) workflows.</p>\n</li>\n<li>\n<p>Experience working with post-processing, exposure, atmospheric effects, and lighting optimization techniques.</p>\n</li>\n<li>\n<p>Ability to balance artistic quality with technical and gameplay requirements</p>\n</li>\n<li>\n<p>Familiarity with modern game art pipelines and collaboration across multidisciplinary teams.</p>\n</li>\n<li>Highly detail oriented, technically inclined with strong communication skills and a collaborative, team-oriented mindset.</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>Passion for grounded, immersive science fiction</p>\n</li>\n<li>\n<p>Experience with proprietary engines</p>\n</li>\n<li>\n<p>Knowledge of performance profiling and optimization related to lighting and rendering</p>\n</li>\n<li>\n<p>Previous cinematic lighting experience</p>\n</li>\n\n</div>"}],"salaryRange":{"min":90000,"max":110000,"currency":"CAD","interval":"per-year-salary"},"text":"Senior Lighting Artist (7-month contract)","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"","descriptionBodyPlain":"","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/699d244c-ad2b-4e05-80b2-c93dd11f8776","applyUrl":"https://jobs.lever.co/blackbirdinteractive/699d244c-ad2b-4e05-80b2-c93dd11f8776/apply"},{"additional":"","additionalPlain":"","categories":{"commitment":"Temporary Full-Time","department":"Design","location":"Vancouver, BC, Canada","team":"Game Design","allLocations":["Vancouver, BC, Canada"]},"createdAt":1781132549717,"descriptionPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n\n\nBlackbird Interactive is looking for an experienced UI/UX Designer to help adapt a large, established simulation game to new platforms and display environments. This role focuses on designing and refining user experiences that feel intuitive, readable, and natural on the target platform while preserving the depth and functionality of the original game.  \nYou’ll work closely with design, art, engineering, and production to evaluate existing interfaces, identify opportunities for improvement, and create solutions that support new input methods, screen sizes, and player expectations. The role requires a strong understanding of user-centered design principles, information hierarchy, and accessibility, with a focus on translating a PC-first experience into one that feels native to its new platform. If you enjoy solving usability challenges, reimagining complex interfaces, and improving how players interact with games, this role could be a great fit for you!\n","description":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div><div><br></div><div>\n<p>Blackbird Interactive is looking for an experienced UI/UX Designer to help adapt a large, established simulation game to new platforms and display environments. This role focuses on designing and refining user experiences that feel intuitive, readable, and natural on the target platform while preserving the depth and functionality of the original game.&nbsp;&nbsp;</p>\n<p>You’ll work closely with design, art, engineering, and production to evaluate existing interfaces, identify opportunities for improvement, and create solutions that support new input methods, screen sizes, and player expectations. The role requires a strong understanding of user-centered design principles, information hierarchy, and accessibility, with a focus on translating a PC-first experience into one that feels native to its new platform. If you enjoy solving usability challenges, reimagining complex interfaces, and improving how players interact with games, this role could be a great fit for you!</p>\n</div>","id":"450d7de4-24f5-4b76-9c9e-5b752ceb94a4","lists":[{"text":"Responsibilities","content":"<div>\n<p>&nbsp;</p>\n\n<li>\n<p>Collaborate with design, art, engineering, and production to adapt existing UI and UX systems for new platforms while preserving core gameplay workflows and player expectations</p>\n</li>\n<li>\n<p>Review existing interfaces and identify opportunities to improve navigation, readability, accessibility, and overall user experience</p>\n</li>\n<li>\n<p>Design user flows, wireframes, mockups, and interface layouts that support new input methods and platform-specific interaction patterns</p>\n</li>\n<li>\n<p>Identify UX friction points introduced by platform transitions and develop solutions that improve clarity, usability, and player comfort</p>\n</li>\n<li>\n<p>Maintain consistency with the established visual style, information hierarchy, and interaction patterns of the original game</p>\n</li>\n<li>\n<p>Participate in reviews, playtests, and usability evaluations, using player feedback and observations to refine designs</p>\n</li>\n<li>\n<p>Advocate for usability, accessibility, and player-centered design throughout development</p>\n</li>\n\n</div>"},{"text":"Requirements","content":"<div>\n\n<li>\n<p>At least 3 years of professional experience in UI/UX design for games including UI design, UX thinking, user flows, wireframing, and problem-solving skills</p>\n</li>\n<li>\n<p>Experience designing interfaces for complex gameplay systems or feature-rich applications</p>\n</li>\n<li>\n<p>Strong understanding of information hierarchy, readability, usability, accessibility, and interaction design principles</p>\n</li>\n<li>\n<p>Familiarity with industry-standard design tools such as Figma, Photoshop, Illustrator, or similar</p>\n</li>\n<li>\n<p>Understanding of controller-first UX patterns, navigation flows, and platform-specific user expectations</p>\n</li>\n<li>\n<p>Ability to work independently, manage tasks, and iterate on feedback in a production environment</p>\n</li>\n<li>\n<p>Strong collaboration and communication skills, with experience working closely with designers, artists, engineers, and QA</p>\n</li>\n<li>\n<p>Ability to clearly communicate design intent through mockups, documentation, presentations, and discussions</p>\n</li>\n\n</div>"},{"text":"Pluses","content":"<div>\n\n<li>\n<p>Experience working on game ports, remasters, or platform adaptations</p>\n</li>\n<li>\n<p>Interest in accessibility, usability, and player comfort</p>\n</li>\n<li>\n<p>Experience designing UI for simulation, strategy, management, or other systems-heavy games</p>\n</li>\n<li>\n<p>Background in visual design, typography, iconography, and information visualization</p>\n</li>\n<li>\n<p>Experience conducting or participating in user testing and applying findings to improve designs</p>\n</li>\n<li>\n<p>Familiarity with console, PC, and cross-platform user experience considerations</p>\n</li>\n<li>\n<p>Passion for creating elegant, intuitive interfaces that make complex systems approachable and enjoyable across a variety of platforms</p>\n</li>\n\n</div>"}],"salaryRange":{"min":90000,"max":110000,"currency":"CAD","interval":"per-year-salary"},"text":"UI/UX Designer - 6 Month Contract","country":"CA","workplaceType":"remote","opening":"<div>Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.</div><div><br></div><div>Our studio operates as a remote-first workplace, offering flexible work arrangements. </div><div><br></div><div>At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.</div>","openingPlain":"Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.\n\nOur studio operates as a remote-first workplace, offering flexible work arrangements. \n\nAt this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.\n","descriptionBody":"<div>\n<p>Blackbird Interactive is looking for an experienced UI/UX Designer to help adapt a large, established simulation game to new platforms and display environments. This role focuses on designing and refining user experiences that feel intuitive, readable, and natural on the target platform while preserving the depth and functionality of the original game.&nbsp;&nbsp;</p>\n<p>You&rsquo;ll work closely with design, art, engineering, and production to evaluate existing interfaces, identify opportunities for improvement, and create solutions that support new input methods, screen sizes, and player expectations. The role requires a strong understanding of user-centered design principles, information hierarchy, and accessibility, with a focus on translating a PC-first experience into one that feels native to its new platform. If you enjoy solving usability challenges, reimagining complex interfaces, and improving how players interact with games, this role could be a great fit for you!</p>\n</div>","descriptionBodyPlain":"Blackbird Interactive is looking for an experienced UI/UX Designer to help adapt a large, established simulation game to new platforms and display environments. This role focuses on designing and refining user experiences that feel intuitive, readable, and natural on the target platform while preserving the depth and functionality of the original game.  \nYou’ll work closely with design, art, engineering, and production to evaluate existing interfaces, identify opportunities for improvement, and create solutions that support new input methods, screen sizes, and player expectations. The role requires a strong understanding of user-centered design principles, information hierarchy, and accessibility, with a focus on translating a PC-first experience into one that feels native to its new platform. If you enjoy solving usability challenges, reimagining complex interfaces, and improving how players interact with games, this role could be a great fit for you!\n","hostedUrl":"https://jobs.lever.co/blackbirdinteractive/450d7de4-24f5-4b76-9c9e-5b752ceb94a4","applyUrl":"https://jobs.lever.co/blackbirdinteractive/450d7de4-24f5-4b76-9c9e-5b752ceb94a4/apply"}]